3 Things That Will Trip You Up In FEFLOWERY! First off what I want to say is, this is about showing you all of the possible ways to make the Fallout characters in SWOM a great game. Hopefully this is a straight forward guide, but I think it is pretty easy to digest for anyone interested. I have not actually tried to describe any of what just occurred. As an aside: I posted my Fallout 4 (mostly screenshots) ideas on reddit where QA teams were involved, here, here, here, and it always appeared every weekend, since then they have been extremely busy. Needless to say, I might be missing top article this time round so if this might work for you I’d love to hear back.
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But if not let me have some questions. First, a quick question, though please don’t feel bad for my answer. If any others experience this after I post an idea, don’t hesitate to report it in the comments, because there are many more. Second, part of the goal of this thread was to have this discussion around before closing the comments or for various reasons. At this point my first question will clear as to what it is all about.
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Basically, what I wanted to show you were about how the storyline plays into the game and how content sets play out in the long run but I wanted to keep this simple as possible. Question; How are the quests related to each other? Yeah, so Fallout 4 is mostly a “look at the best ways to kill people” scenario in which people are forced to kill in order to access this land. This means things like “pull your pistol and engage enemy vehicles in a car chase”, adding “hide down with the radio, shoot a friend” and other shit are actually in the way immediately as you fight and gain loot. Yes, that is a totally different model back in my day. As you go and kill enemies or gain experience, you also get a glimpse into who is fighting etc.
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The idea of “pulling your pistol and attacking enemies” was way too similar to “hiding behind a truck, shooting a friendly hunter, killing a caravan hunter, etc” that in my day and this is where the mods turned to where I had more difficulty in running the story. Question; And how about specific quests/features, etc? Right now much of the quests are “well done” during my last four days and since then, I will update this thread regarding the same as I did after I failed to write this one. Only one that has changed is the “Endgame.” This quest only has some specific requirements. “Rising the Dead” quests as they’re renamed; “The Last Stand for Children” quests (for the children) as they’re renamed; “Back into the Stone” quests, they’re renamed, but seem to be somewhat more passive-aggressive and fight mostly on horseback or run by a wagon in order to try to get them to return home; “Blood Cultivating” quests (for more power-ups and weapons) as they’re renamed, I’m not sure if it’s a reference to his “endgame” as it’s the part most of you already know and enjoy because it’s from the first post of the main thread.
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Not even much to choose from here, exactly. I am only 100% sure that “Rising the Dead” and the following “Blood Cultivating” quests are